The working logic of the infrared touch frame may seem complex, but it can be summarized into three simple steps: "emitting light—forming a light net—detecting blockage." The core is to use the continuity or interruption of infrared light to determine the touch position, without any physical contact with the internal structure of the screen throughout the process.
- Constructing the Infrared Light Net
Along the four edges of the infrared touch frame, a row of infrared emitting tubes and corresponding infrared receiving tubes are evenly arranged. The emitting tubes continuously emit infrared light of a specific wavelength (usually 850nm or 940nm, invisible to the naked eye), and the receiving tubes receive the light from the corresponding emitting tubes in real-time. The horizontal emitting and receiving tubes form horizontal light lines, while the vertical ones form vertical light lines. This crisscrossing creates a dense "infrared light grid" on the screen surface, completely covering the entire touch area.
- Detecting Light Blockage
When there is no touch operation, all infrared light is transmitted normally, and the receiving tubes steadily receive the light; the system determines this as "no touch." When we touch the screen with an opaque object such as a finger or a pen, the touch point blocks the infrared light at the intersection, causing the receiving tubes in the corresponding directions to fail to receive signals or experience a sudden drop in signal strength.
- Calculating Touch Coordinates
The main control chip of the infrared touch frame scans the entire light net in real-time and quickly detects the position of the blocked light—blocked horizontal light determines the X-axis coordinate of the touch point, and blocked vertical light determines the Y-axis coordinate. The intersection of the two is the exact location of the touch. Subsequently, the main control chip transmits the coordinate information to the terminal device via interfaces such as USB or UART to complete the touch response. The entire process takes only a dozen milliseconds, with almost no delay.